Scale of Battles

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Re: Scale of Battles

Post  Hethwill on Mon Feb 15, 2010 8:56 am

Talking about waves...hmmm I'm certain that i saw a string "This_Is_Your_Last_Respawn" amongst the golden files.

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Re: Scale of Battles

Post  HULKSMASH on Mon Feb 15, 2010 11:44 am

Nord Champion wrote:Yes, a battle with 750 bots plus 30 players is A LOT. But I was thinking, maybe somehow the bots can be limited, like on the original. Like some are reinforcements, almost like for team death match or death match, they have the bots re-spawn. But put a limit on it. Instead of the numbers being unlimited, make it 375 per team, which is the armies on each side. That way only a certain amount is on the field at a time, and your whole army is used.

Edit: Sorry if this idea was already purposed, I thought that the other pages were filled with the argument...
Great Idea Nord. :mrgreen:
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Re: Scale of Battles

Post  Nord Champion on Sat Feb 20, 2010 4:25 pm

Thanks HULKSMASH

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Re: Scale of Battles

Post  Arch3r on Sun Feb 28, 2010 1:27 pm

Having more than 300 bots in total on the server at the same time already is too much. 100 bots versus 100 bots can already be too much if there are also a lot of players.
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Re: Scale of Battles

Post  Darin on Wed Mar 17, 2010 12:20 pm

Why not just have it be the scale that is in M&B SP? like most armies would have about 80 guys, so like 5 or 10 can be players, and the rest be AI.

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Re: Scale of Battles

Post  Plazek on Wed Mar 24, 2010 9:50 am

Players > Bots

However I do not think it is a big problem if you can field your massive bot army. It just may have to be in waves as already said.

I know in 22nd we will try and keep mostly human, they rape AI Very Happy

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Re: Scale of Battles

Post  CFR on Wed Mar 24, 2010 11:47 am

We will eventually become enough to have more humans, but for now we rely on bots Razz
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Re: Scale of Battles

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